Think "Toy Story" but with more body slams. The entire game is set in a kid's playroom and focuses on sentient toys. It's wrestling as seen through the imagination of a young kid who made his toy Jurassic Park raptor fight some of the WWF's finest. Why do I mention all of this? Because WrestleQuest is the video game embodiment of that exact concept. They were darn good action figures and often took part in my toy adventures. I can't speak for everyone, but even as a non-fan, I had more than my share of action figures and bulky semi-articulated avatars of exaggerated over-the-top personalities. "Macho Man" Randy Savage, Jake "The Snake" Roberts, Brett Hart, the Undertaker and more were so omnipresent that they transcended their ring performances. You can't grow up in the '90s without being aware of wrestling to some degree. While I was growing up, I was never a big wrestling fan.
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